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عدد المساهمات : 18992 التقييم : 35482 تاريخ التسجيل : 01/07/2009 الدولة : مصر العمل : مدير منتدى هندسة الإنتاج والتصميم الميكانيكى
| موضوع: كتاب SOLIDWORKS 2023 A Power Guide for Beginners and Intermediate Users الأربعاء 29 مايو 2024, 2:53 am | |
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أخواني في الله أحضرت لكم كتاب SOLIDWORKS 2023 A Power Guide for Beginners and Intermediate Users John Willis, Sandeep Dogra, Cadartifex www.cadartifex.com
و المحتوى كما يلي :
Chapter 1, “Introduction to SOLIDWORKS,” introduces SOLIDWORKS interface, different SOLIDWORKS environments, various components of SOLIDWORKS, and methods for invoking and customizing the shortcut menu, saving documents, and opening documents in SOLIDWORKS. Chapter 2, “Drawing Sketches with SOLIDWORKS,” discusses how to invoke the Sketching environment, and methods for specifying unit system, grids and snaps settings. It also introduces the various sketching tools such as Line, Arc, Circle, Rectangle, and Spline for creating sketches. Chapter 3, “Editing and Modifying Sketches,” introduces various editing and modifying operations such as trimming unwanted sketched entities, extending sketch entities, mirroring, patterning, moving, and rotating sketch entities by using various editing/modifying tools of the Sketching environment.Chapter 4, “Applying Geometric Relations and Dimensions,” introduces the concept of fully defined sketches, and creating fully defined sketches by applying geometric relations and dimensions. It also introduces different methods for applying geometric relations and dimensions. Methods for modification of the already applied dimensions and dimension properties such as dimension style, tolerance, and precision have also been discussed in addition to introduction to different sketch states. Chapter 5, “Creating Base Feature of Solid Models,” discusses how to create extruded and revolved base features by using the Extruded Boss/Base and Revolved Boss/Base tools. This chapter also introduces you to various navigating tools such as Zoom In/Out and Zoom To Fit. Moreover, it explains how to manipulate the orientation of a model. Additionally, this chapter also elaborates changing the display style and view of the model. Chapter 6, “Creating Reference Geometries,” introduces three default planes: Front, Top, and Right. As these may not be enough for creating models having multiple features therefore, the chapter discusses how to create additional reference planes. Additionally, this chapter also elaborates creating reference axes, coordinates systems, and points. Chapter 7, “Advanced Modeling - I,” introduces advanced options for creating extruded and revolved features. Inaddition, this chapter discusses how to create cut features and, how to work with different types of sketches, along with creating multiple features by using a single sketch having multiple contours, projecting edges of the features, editing individual features of a model, and importing 2D DXF and DWG files into current file as reference sketches. Moreover, this chapter also elaborates measuring distance and angle between lines, points, faces, planes, and so on by using the Measure tool, as well as assigning appearance and material properties to a model. Additionally, calculation of the mass properties of a model is also discussed. Chapter 8, “Advanced Modeling - II,” discusses how to create sweep features, sweep cut features, lofted features, lofted cut features, boundary features, boundary cut features, curves, split faces, and 3D Sketches. Chapter 9, “Patterning and Mirroring,” introduces various patterning and mirroring tools. After successfully completing this chapter, you can create different type of patterns such as linear pattern, circular pattern, and curve driven pattern. Also, you can mirror features, faces, or bodies. Chapter 10, “Advanced Modeling - III,” discusses how to create standard and customized holes such as counterbore and countersink. Creating cosmetic threads, real threads on holes, fasteners, and cylindrical features have also been discussed. Additionally, this chapter explains how to createstud features, constant and variable radius fillets, chamfer, rib features, and shell features. Chapter 11, “Working with Configurations,” discusses how to create multiple variations of a model within a single file by using the configurations. Creating configurations by using the Manual method and the Design Table method have been explained. This chapter also teaches how to save configurations as a separate file and how to suppress and unsuppress features of a model. Chapter 12, “Working with Assemblies - I,” discusses how to create assemblies by using the bottom-up assembly approach and how to work with standard, advanced, and mechanical mates. It also explains how to move and rotate the individual component within the Assembly environment, detect collisions between the components of an assembly, and working with SmartMates. Chapter 13, “Working with Assemblies - II,” discusses how to create assemblies by using the top-down assembly approach. Methods for editing the individual components of an assembly within the Assembly environment or in the Part environment as well as editing the existing mates applied between the components have been discussed along with methods for creating different types of patterns. The chapter also introduces you to mirroring components in the Assembly environment, creating assembly features, suppressing orunsuppressing the components of an assembly, and inserting components in the Assembly environment having multiple configurations. It also discusses how to create and dissolve sub-assemblies, and include components as envelopes into sub-assemblies. This chapter also discusses creating, editing, or collapsing the exploded view of an assembly. Animating the exploded/collapse view, adding exploded lines in an exploded view, detecting interference and creating BOM is also explained. Chapter 14, “Working with Drawings,” discusses how to create 2D drawings from parts and assemblies. This chapter introduces the concept of angle of projections, defining the angle of projection, and editing sheet format. In addition, this chapter discusses the application of reference and driving dimensions, adding notes, surface finish symbol, weld symbols, hole callouts, and so on in drawing views. In this chapter, adding Bill of Material (BOM) and balloons have also been introduced. #Solidworks,,#Tutorial,,#سولدورك,,#سولدوركس,,#سولدوورك,,#سولدووركس,,#سوليدورك,,#سوليدوركس, ,#سوليدوورك,,#سوليدووركس,#سولد_ورك,#سوليد_وركس,#,#سولد_وركس,#سوليد_ورك,#,#سولد_ورك,
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