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عدد المساهمات : 18992 التقييم : 35482 تاريخ التسجيل : 01/07/2009 الدولة : مصر العمل : مدير منتدى هندسة الإنتاج والتصميم الميكانيكى
| موضوع: بحث بعنوان Entertainment Robotics - Examples, Key Technologies and Perspectives الثلاثاء 23 أبريل 2013, 10:13 am | |
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أخوانى فى الله أحضرت لكم بحث بعنوان Entertainment Robotics - Examples, Key Technologies and Perspectives Birgit Graf, Oliver Barth Fraunhofer Institute for Manufacturing Engineering and Automation (IPA) GPS GmbH Nobelstr. 12, Stuttgart, Germany Email: birgit.graf@ipa.fraunhofer.de, ovb@gps-stuttgart.de
و المحتوى كما يلي :
1 Hardware Platform 2 Software Architecture 3 Robot Features 3.1 Self Localization 3.2 Robot Motion 3.2 Robot Motion 3.3 Safety concept 3.4 User Interface 4 Museum Application 4.1 Description of Robots 4.2 Experiences 5 Perspectives Abstract Based on the successful hardware and software architecture of Care-O-bot [7] [9], a new generation of mobile robots has been designed at Fraunhofer Institute of Manufacturing Engineering and Automation (IPA). Three robots have been created to communicate with and to entertain visitors in a museum. Their tasks include welcoming visitors, leading a guided tour through the museum or playing with a ball. The robots have been running in this museum daily since March 25th 2000 without noteworthy problems. In this article the hardware platform of the robots and the key technologies for applying mobile robots successfully in public environments such as navigation and communication skills, safety concept, and handling are outlined. Further the underlying control software of the robots is described. Finally the application of the robots at the ‘Museum für Kommunikation’ in Berlin is presented and perspectives for future installations of mobile entertainment robots are given. Keywords: Mobile Robots, Museum Robots, Software, Architecture, Navigation, Safety Perspectives Care-O-bot has been designed as a mobile home care system. Based on this platform a group of mobile entertainment robots has been created. Their installation at the ‘Museum für Kommunikation’ in Berlin proves, that these robots are suited for every day use. Due to the refined way the robots interact with the visitors they are well accepted by them. The positive attitude the visitors develop to mobile robots paves the way for future systems. However, the underlying technological concept is not limited to the given applications. Further functions could be: ?? ”Personal robot” in private homes (”robotic butler”), robot valet ?? Mobil information desk in public areas (shopping malls etc.) ?? Safety guard, night watchman ?? Robot receptionist in office buildings Figure 7. Care-O-bot IIThus development and improvements are going on at Fraunhofer IPA. A new Care-O-bot platform has been build, including a manipulator arm to perform handling tasks (Figure 7). The value of robots in entertainment applications depends on the degree of human-machine interaction which can be used. At the moment, robots behaviour is felt to be rather simple, because communication flow is going in one direction only: Machines like tour guides can bring a lot of visual or audible information to humans by display and audio speakers. On the contrary, it is still not possible to talk to machines so that words are properly recognized, not to mention the problems in analysing words and sentences to extract meaningful information. In the long run, to bring a breakthrough to entertainment robotics in widespread applications, input devices like keyboards, buttons or touch screens have to be replaced by audible communication between human and machine. Another key technology in future applications is manipulation. Having haptic contact to a robots manipulator/ hand is a real sensation for humans, because this kind of interaction is sensed to be very intimate. It is rather easy to imagine some scenarios where haptic interaction is mo st useful: ?? Promotion robots put some give-away articles to visitors. ?? Mobile robot servants deliver food and drinks to restaurant visitors. Unfortunately, haptic interaction has to deal with safety issues. A robot arm that can carry a tablet with food and drinks should be designed for a payload of 2 - 4 kg at least. Taking into consideration 6 degrees of freedom and an arm length of approx. 1m, the manipulators weight will come to be in the range of 20 - 30 kg. It is obvious that such an mechanism could do severe damage to humans if drive or controller malfunctions occur. To bring entertainment robot manipulators into application anyway, some effort is done at the moment: ?? Bumpers at the arms hull bring arm motion to a stop when touched ?? Sensors like cameras with image processing analyse the robots workspace to prevent contact of robot arm and humans ?? Sensors like capacitive sensors or ultrasonic recognize approaching objects to the arms workspace ?? Mechanical couplings restrict the torque of robot arm joints to a maximum value Anyway each solution has its drawbacks, not to mention that there is no guideline to get a certification of the involved institutions at the moment (TÜV and Berufsgenossenschaft in Germany).
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yamen kareem مهندس تحت الاختبار
عدد المساهمات : 12 التقييم : 12 تاريخ التسجيل : 05/07/2019 العمر : 52 الدولة : sy العمل : ingineer الجامعة : aleppo
| موضوع: رد: بحث بعنوان Entertainment Robotics - Examples, Key Technologies and Perspectives الأربعاء 01 يناير 2020, 11:42 am | |
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Admin مدير المنتدى
عدد المساهمات : 18992 التقييم : 35482 تاريخ التسجيل : 01/07/2009 الدولة : مصر العمل : مدير منتدى هندسة الإنتاج والتصميم الميكانيكى
| موضوع: رد: بحث بعنوان Entertainment Robotics - Examples, Key Technologies and Perspectives الأربعاء 01 يناير 2020, 5:12 pm | |
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