كتاب AutoCAD 2024 - A Power Guide for Beginners and Intermediate Users
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منتدى هندسة الإنتاج والتصميم الميكانيكى
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 كتاب AutoCAD 2024 - A Power Guide for Beginners and Intermediate Users

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مُساهمةموضوع: كتاب AutoCAD 2024 - A Power Guide for Beginners and Intermediate Users    كتاب AutoCAD 2024 - A Power Guide for Beginners and Intermediate Users  Emptyالإثنين 17 يونيو 2024, 12:04 pm

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AutoCAD 2024 - A Power Guide for Beginners and Intermediate Users
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كتاب AutoCAD 2024 - A Power Guide for Beginners and Intermediate Users  A_2_0_23
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Chapter 1, “Introduction to AutoCAD,” introduces system requirements
for installing AutoCAD and explains how to start a new drawing file. It
also introduces screen components, workspaces, and sheet sets of
AutoCAD. Additionally, it explains how to change the color theme,
background color, and how to open, save, and share drawing files in
AutoCAD.
Chapter 2, “Creating Drawings - I,” introduces how to set drawing
units, drawing limits, and grid and snap settings. It also introduces
various coordinate systems used in AutoCAD and explains how to
create a line, circle, and arc entities in AutoCAD. Additionally, it
explains how to cancel, erase, undo, and navigate 2D drawings.
Chapter 3, “Working with Drawing Aids and Layers,” introduces Ortho
mode, Polar Tracking, Object Snap, and Object Snap Tracking. It
also explains how to specify grids and snaps settings, how to work
with layers and assign objects to layers.
Chapter 4, “Creating Drawings - II,” introduces how to create
rectangles, polygons, polylines, ellipses, elliptical arcs, splines,
donuts, construction lines, ray lines, and points. It also describes
how to define point style/size.
Chapter 5, “Modifying and Editing Drawings - I,” introduces various
object selection methods and methods for trimming and extendingdrawing entities. It also explains how to mirror, fillet, chamfer, offset,
move, copy, rotate, scale, stretch, and lengthen drawing entities, and
create arrays.
Chapter 6, “Working with Dimensions and Dimension Styles,” introduces
various components of a dimension, methods for creating a new
dimension style, modifying the existing dimension style, and
overriding dimension style. It also explains how to apply various
types of dimensions such as linear dimension, aligned dimension,
angular dimension, diameter dimension, radius dimension, jogged
dimension, ordinate dimension, and baseline dimension.
Chapter 7, “Editing Dimensions and Adding Text,” introduces methods
for modifying dimensions by using the DIMEDIT command,
DIMTEDIT command, DDEDIT command, dimension grips,
Properties palette, and editing tools such as Trim, Extend, and
Stretch. It also explains how to add text/notes to drawings, create
and modify text style, and add text by using the Single Line and
Multiline Text tools. Moreover, it also describes how to edit single line
and multiline texts, and how to convert a single line text to multiline
text.
Chapter 8, “Modifying and Editing Drawings - II,” introduces methods
for editing drawing entities by using the grips and the Properties
palette. It also discusses about matching the properties of an object
with the other drawing objects, and how to identify the coordinates of
a point in a drawing.
Chapter 9, “Creating Hatches and Gradients,” introduces methods for
creating different types of hatch patterns and gradients in enclosed
areas of a drawing.Chapter 10, “Working with Blocks and Xrefs,” introduces methods for
creating and inserting a Block and WBlock into a drawing alongwith,
methods for editing Blocks and making Dynamic Blocks. It also
explains how to work with external reference files (Xrefs).
Chapter 11, “Working with Layouts,” explains how to get started with a
Paper space/layout and introduces different components of a layout
(Paper space). It also explains how to set up sheet/paper size of a
layout, how to add, rename, and delete a layout. It also discusses
how to work with viewports, access the Model space within a
viewport, clip a viewport, lock the object scale in a viewport, control
the display of objects in a viewport, and control layer properties of a
viewport. Additionally, it explains how to switch between the Model
space and layout, and how to create viewports in the Model space.
Chapter 12, “Printing and Plotting,” introduces methods for configuring
a plotter (output device) in AutoCAD. It also explains how to create a
plot style and set up the default plot style for plotting/printing.
Additionally, it introduces how to plot/print drawings in AutoCAD.
Chapter 13, “Introducing 3D Basics and Creating 3D Models,” discusses
about creating 3D Models in the 3D Modeling workspace. It explains
how to create various 3D primitives such as box, cylinder, sphere,
cone, and torus. The chapter introduces World Coordinate System
(WCS) and User Coordinate System (UCS). It also explains how to
set the work plane to a predefined orthographic view, work with
Dynamic UCS, and control the display of UCS. Besides, it describes
how to create extrude, revolve, sweep, loft, and 3D wall-like polysolid
features of a 3D model. It also introduces methods for performing
various boolean operations, checking interference, and copyingedges of a solid feature.
Chapter 1: Introduction to AutoCAD
In this chapter, the following topics will be discussed:
• Installing AutoCAD
• Getting Started with AutoCAD
• Starting a New Drawing File
• Working with Various Components of a Drawing
• Starting a New Drawing File by using the Create New Drawing
dialog box
• Changing the Color Theme
• Changing the Background Color
• Working with Workspaces
• Working with Sheet Sets
• Opening a Drawing File
• Saving a Drawing File
• Sharing a Drawing File
Chapter 2: Creating Drawings - I
In this chapter, the following topics will be discussed:
• Setting up Drawing Units
• Setting Drawing Limits
• Specifying Grid and Snap Settings
• Understanding Coordinate Systems
• Creating a Drawing
• Drawing a Line
• Drawing a Circle
• Drawing an Arc
• Canceling, Erasing and Restoring Objects
• Navigating 2D Drawings
Chapter 3: Working with Drawing Aids and Layers
In this chapter, the following topics will be discussed:
• Working with Ortho Mode
• Working with Polar Tracking
• Working with Object Snap
• Working with Object Snap Tracking
• Working with Layers
• Assigning Objects to a Layer
Chapter 4: Creating Drawings - II
In this chapter, the following topics will be discussed:
• Drawing a Rectangle
• Drawing a Polygon
• Drawing a Polyline
• Drawing an Ellipse
• Drawing an Elliptical Arc
• Drawing a Spline
• Drawing Donuts
• Drawing Construction and Ray lines
• Drawing Points and Defining Point Style/Size
Chapter 5: Modifying and Editing Drawings - I
In this chapter, the following topics will be discussed:
• Working with Object Selection Methods
• Invoking a Selection Method within a Command
• Trimming Drawing Entities
• Extending Drawing Entities
• Working with Arrays
• Mirroring Drawing Entities
• Filleting Drawing Entities
• Chamfering Drawing Entities
• Offsetting Drawing Entities
• Moving Drawing Objects
• Copying Drawing Objects
• Rotating Drawing Objects
• Scaling Drawing Objects
• Stretching Drawing Objects
• Lengthening Drawing Objects
Chapter 6: Working with Dimensions and Dimension Styles
In this chapter, the following topics will be discussed:
• Working with Components of a Dimension
• Creating a New Dimension Style
• Modifying an Existing Dimension Style
• Overriding a Dimension Style
• Applying Dimensions
• Applying a Linear Dimension
• Applying an Aligned Dimension
• Applying an Angular Dimension
• Applying an Arc Length Dimension
• Applying a Radius Dimension
• Applying a Diameter Dimension
• Applying a Jogged Radius Dimension
• Applying a Jogged Linear Dimension
• Applying an Ordinate Dimension
• Applying Baseline Dimensions
• Applying Continue Dimensions
• Applying Multiple Dimensions
Chapter 7: Editing Dimensions and Adding Text
In this chapter, the following topics will be discussed:
• Editing Dimensions by using DIMEDIT Command
• Editing Dimensions by using DIMTEDIT Command
• Editing Dimensions by using DDEDIT Command
• Editing Dimensions by using Dimension Grips
• Editing Dimensions by using PROPERTIES Palette
• Editing Dimensions by using Editing Tools
• Adding Text/Notes
• Creating and Modifying a Text Style
• Adding Text by using the Single Line Tool
• Adding Text by using the Multiline Text Tool
• Editing Single Line and Multiline Text
• Converting Single line Text to Multiline Text
Chapter 8: Modifying and Editing Drawings - II
In this chapter, the following topics will be discussed:
• Editing Objects by using Grips
• Editing Objects by using PROPERTIES Palette
• Matching Properties of an Object
• Identifying Coordinates of a Point
Chapter 9: Creating Hatches and Gradients
In this chapter, the following topics will be discussed:
• Creating the Hatches
• Creating the Gradients
Chapter 10: Working with Blocks and Xrefs
In this chapter, the following topics will be discussed:
• Creating a Block
• Inserting a Block into a Drawing
• Creating a WBlock
• Inserting a WBlock into a Drawing
• Editing a Block
• Making a Dynamic Block
• Working with External References (Xrefs)
Chapter 11: Working with Layouts
In this chapter, the following topics will be discussed:
• Getting Started with Paper Space/Layout
• Understanding Different Components of a Layout
• Setting up the Sheet/Paper Size for a Layout
• Adding, Renaming, and Deleting a Layout
• Working with Viewports
• Accessing the Model Space within a Viewport
• Clipping a Viewport
• Locking the Object Scale in a Viewport
• Controlling the Display of Objects in a Viewport
• Controlling Layer Properties for Viewports
• Switching to the Model Space
• Creating Viewports in the Model Space
• Joining Two Viewports
• Restoring Viewports

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